Hear ye, hear ye!

By order of the King, thou, a lowly jester, have been summoned to entertain the court. Perform thy best dance through the power of the orbs (witchcraft!) or suffer the consequences. 

But thy beloved King will not be so easily pleased. Through thy sharp reflexes and keen wit, thou must utilise combos (heresy!) to amuse the King with jokes.

"Ah, a fine jest, little clown. Perhaps thou wilt leave with thy head, unlike the previous owner of that ridiculous hat."

Who are we?

Kings Laughter was developed for GGJ 2024 by these fantastic people!

Henry Beeman, game designer and 3D artist. You can check out more of Henry's work on Instagram, Twitter and YouTube.

Anushka Fernando, programmer. You can check out more of Anushka's work on itch.io and Twitter.

Martin Dimovski, programmer. You can view Martin's work here on itch.io, Twitter and their portfolio website.

Sergey Germogentov, programmer and producer. Check out more of Sergey's jams here at itch.io.

Sunny Berry, narrative designer, game designer, producer, UX/UI and writer. You can keep up with Sunny's work on Twitteritch.io, and her portfolio website.

Anusha Yellapragada, music composer and sound designer. Anusha contributed the following skills for this project: composer, arranger, mixing, mastering, recording engineer, recorder, flute and sound effects. You can keep up with Anusha's work on Twitter, Bandcamp and Facebook

Michael (MB), music composer and sound designer. Michael contributed the following skills for this project: composer, arranger, mixing, mastering, and sound effects. View more of Michael's work on YouTube and Twitter.

Matt Figs, voice acting. You can check out more of Matt's work on itch.io and Twitter.

Rob, sound design and audio. Check out more of Rob's work on Twitter and TikTok.

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